AI problems are prevalent within the espionage section as well. You can even set up in a corner of a room occasionally and wait for enemies to walk right in, only to be mowed down on sight. I can recall a few times where enemies just ran by me with their back turned after another enemy had already started shooting at me. They're unusually good shots (probably to keep you moving around slyly) and being exposed to too much gunfire will often result in a quick death, but aside from that, the AI is just plain dumb. It's frantic and intense, just as it should be, but the AI isn't all that bright - well, when they aren't shooting at you that is. Thankfully, the gun-toting side of the game fares a little better, although it's not without faults as well. Gamers expecting engrossing or deep stealth action might be in for a let down. Sadly, the stealth elements aren't anything more than crouching behind crates or shooting out security cameras - it's a very dumbed-down stealth experience. When I first started playing IGI-2: CS, I couldn' help but think, aven' I done this before ?_ borrows gameplay concepts from a variety of games to make one big hodgepodge of stealth action, but what makes IGI-2 refreshing is the mix of stealth and shoot em' up action, allowing you to approach missions a number of ways.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |